QuestNoir: Verbs
This post, along with my other current Questnoir posts are combinations of two separate posts, so if there are some…
If I create anything for tabletop games, it'll go here.
This post, along with my other current Questnoir posts are combinations of two separate posts, so if there are some…
Transmissions in Technoir are the game's version of an Adventure module. Instead of it being fully written out though, it's…
I've had a fascination with Technoir for some time. You can find out more about the game itself by checking…
Introduction A half dozen sessions in and I figured hosting my compendium here might be fun. So I'll be doing…
A stupid idea that I had that would be stupid easy to implement is just “Import LANCER mechs as Hazards…
Alright, I talked about it, so I’ve done it. Some microfictions establishing the legendary figures for my Wildsea campaign. If…
The ship is an important part of a game of Wildsea. Weather owned by the players, or one they are…
Had some fun whipping up a Wildsea character for fun to get a feel for that part of the game,…