The Big Numenera Post
“What’s the deal with Numenera?” Now I know this isn’t something anyone is actually saying, but I wanted to do my little “quick” review on…
“What’s the deal with Numenera?” Now I know this isn’t something anyone is actually saying, but I wanted to do my little “quick” review on…
A stupid idea that I had that would be stupid easy to implement is just “Import LANCER mechs as Hazards in Wildsea”. Sure there’s no…
Alright, I talked about it, so I’ve done it. Some microfictions establishing the legendary figures for my Wildsea campaign. If something is like… harmful, let…
Beacon is a game that is very clearly inspired by the aesthetics of a Final Fantasy game, more specifically, Final Fantasy 14. And with Square…
After being inspired by TheFlux’s post, I wanted to take a crack at His Majesty The Worm’s free citybuilding stuff. The city building rules are…
The ship is an important part of a game of Wildsea. Weather owned by the players, or one they are simply the crew on, the…
Had some fun whipping up a Wildsea character for fun to get a feel for that part of the game, in case I ever run…
Alright, so I’ve looked at the GM Section and cruised through the parts of the Wildsea, so now we’re going to move on to more…
Poking around Wildsea again, and I like how there are sample terrain/settings, two pages each, and includes some sample Tracks of varying size. A nice,…
GM is called a Firefly, to make it more thematic. The game can also be run GMless using the “Dragonfly” rules, and the “Mayfly” rules…